Call of Duty: Black Ops Cold War
For the following Perk Machines included in the multiplayer "Zombies" mode, I was responsible for modeling concept models that were painted over to yield the final 2D concept art.
Deadshot Daquiri
I was responsible for the model and basic material assignment. Final materials, lighting, and render by Robert Simons. Final concept art paintover by Mahealani Rodriguez and Jonathan Hsu.

Mule Kick
I was responsible for the model and render. Final concept art paintover by Brandon Roberts.
Tombstone Soda
I was responsible for the model and basic material assignment. Initial concept art by Strat Mortakis. Final materials, lighting, and render by Vic Shi. Concept art paintover by Pally Zhang.

Quick Revive Machine
I was responsible for the model and basic material assignment. Final materials, lighting, and render by Emily Siu. Final concept art paintover by Jonathan Hsu, Emily Siu and Leona Liao.
Stamin Up Machine
I was responsible for the model and basic material assignment. Final materials, lighting, and render by Emily Siu. Final concept art paintover by Jonathan Hsu, Emily Siu and Leona Liao.